If you play it a certain way, Battlefront feels a lot like the Nintendo 64 classic Goldeneye. You can play in the same room on the same television, a former obligatory feature that’s been gradually removed from big budget games. It’s focused on epic-sized space battles, where Rebels fight against Imperial forces (both sides made up of real players), across iconic landscapes like Hoth and Tatooine.īut there’s another, smaller facet of the experience that lets you pair up with a single buddy and team up to fight off bad guys. At first glance, Star Wars: Battlefront, which launches today, falls into the former camp. Some franchises, like Call of Duty and Halo, offer both of these in a single package others, like the multiplayer-only Titanfall, focus on just one.
Then there are the story-driven campaigns, where you fight your way through gaming’s equivalent of a blockbuster movie. There are the e-sport-style multiplayer experiences, where you spend dozens of hours honing your skills, competing against other players online. Modern first-person shooters come in one of two flavors.